Unity Projects
Learn the basics of installing Fungus to create Visual Novels with Unity.
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Learn how to create a more complex story with choices and other user
interactions.
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Learn how to create a title page and UI.
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Learn the basics of FPS movement and weapons.
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Learn how to set up animations and prototype a FPS level/map.
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Learn how to create enemies in a FPS.
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Learn the basics of items and scriptable objects.
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Learn how to create locks and connect dialogue.
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Learn the basics of setting up procedural generation.
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Unity Fundamentals
1 hour
Learn how to quickly install and setup the Unity Game Engine on your
computer.
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40 minutes
Get familiar with the Unity Editor and learn how to move things around in
your game.
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3 hours
A crash course on C#, with a focus on how it can be used in Unity. Go from
creating your first script to a full understanding of object oriented programming.
Basics of Coding in Unity
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Functions
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Variables and Data Types
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Control Structures
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Functions with Data
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1 hour
An overview of all of the functions and properties that are available to
Unity scripts by default.
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50 minutes
Learn how to recognize User Input through C#.
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30 minutes
Learn how Vectors in Unity work and to use them effectively.
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2 hours
Learn the fundamentals of Unity Animations.
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Advanced Unity
15 minutes
Learn how to get started with Github and Unity.
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20 minutes
Learn how to build your Unity projects using WebGL.
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40 minutes
Learn the fundamentals of Unity Physics and how to apply them to your own
games.
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30 minutes
Learn the fundamentals of 2D Lighting in Unity.
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50 minutes
Learn the fundamentals of 3D Lighting in Unity.
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40 minutes
Learn how to operate Cinemachine in Unity.
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40 minutes
Learn how to use Singletons and Game Managers in Unity.
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1 hour
Learn how to create 3D Levels with ProBuilder.
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Unity ML
20 minutes
Learn about the fundamental concepts of Unity ML Agents.
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40 minutes
Learn how to quickly install and setup Unity ML Agents on your computer.
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2 hours
Learn how to create your own Unity ML Agents project.
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1 hour
Learn how to use Google Colab to train your models.
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1 hour
Learn how to start building your models.
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Blender Modeling
1 hour
Learn the basics of painting models in Blender.
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1 hour
Learn the basics of animating models in Blender.
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